Skip to content
    Community

    Desperate Stand

    Sorcery

    Desperate Stand

    Illustrated by Raymond Swanland

    EDHREC Rank #25,970
    Strive — This spell costs red mana white mana more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.

    At the Akroan gates, hoplites revived the tactics of Kytheon Iora's infamous irregulars.

    Rulings (5)

    If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.

    Apr 26, 2014

    The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.

    Apr 26, 2014

    If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.

    Apr 26, 2014

    Legality

    Formats by platform

    Commander

    Competitive