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    Step Between Worlds

    Sorcery

    Step Between Worlds

    Illustrated by Chris Ostrowski

    EDHREC Rank #10,691
    Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot 4 generic mana blue mana blue mana (You may pay 4 generic mana blue mana blue mana and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

    Rulings (7)

    Exiling a card using its plot ability is a special action. Once you announce you’re taking that action, no other player can respond by trying to remove that card from your hand.

    Apr 12, 2024

    Players decide and announce in turn order, starting with the active player, whether they want to shuffle their hand and graveyard into their library. Then, all players who chose to do so shuffle their hands and graveyards into their libraries and draw seven cards. Players later in the turn order will know the choices made by players before them.

    Apr 12, 2024

    If you’re casting a plotted card from exile without paying its mana cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell.

    Apr 12, 2024

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (4)

    Step Between Worlds — Outlaws of Thunder Junction
    OTJ#70$0.22
    Outlaws of Thunder Junction
    Step Between Worlds — Outlaws of Thunder Junction
    OTJ#321$0.32
    Outlaws of Thunder Junction