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    Simic Guildmage

    Creature — Elf Wizard

    Simic Guildmage

    Illustrated by Aleksi Briclot

    EDHREC Rank #20,173
    ( green or blue mana can be paid with either green mana or blue mana .) 1 generic mana green mana : Move a +1/+1 counter from target creature onto another target creature with the same controller. 1 generic mana blue mana : Attach target Aura attached to a permanent to another permanent with the same controller.

    Rulings (3)

    For the first ability, if the two target creatures aren’t controlled by the same player when the ability resolves, the ability does nothing. The player who controls the two creatures doesn’t have to be the same player who controlled them when the ability was activated, and that player doesn’t have to be Simic Guildmage’s controller.

    May 1, 2006

    For the first ability, the first target creature doesn’t need to have a +1/+1 counter on it. If it doesn’t, the ability does nothing.

    May 1, 2006

    For the second ability, only the Aura is targeted. When the ability resolves, you choose a permanent to move the Aura onto. It can’t be the permanent the Aura is already attached to, it must be controlled by the player who controls the permanent the Aura is attached to, and it must be able to be enchanted by the Aura. (It doesn’t matter who controls the Aura or who controls Simic Guildmage.) If no such permanent exists, the Aura doesn’t move.

    May 1, 2006

    Legality

    Formats by platform

    Commander

    Competitive

    Printings (2)

    Simic Guildmage — Ravnica Remastered
    RVR#223$0.19
    Ravnica Remastered
    Simic Guildmage — Dissension
    DIS#148$0.21
    Dissension