Community

Invasion of Kaldheim // Pyre of the World Tree
Battle — Siege // Enchantment
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.
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Discard a land card: This enchantment deals 2 damage to any target.
Whenever you discard a land card, exile the top card of your library. You may play that card this turn.
Rulings (22)
If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
Apr 14, 2023
If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
Apr 14, 2023
Damage dealt to a battle causes that many defense counters to be removed from it.
Apr 14, 2023
Legality
Formats by platform
Commander
Competitive
Digital
Community & retro
Printings (2)
MOM#145$0.38
March of the Machine
PMOM#145s—
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