Skip to content
    Community

    Ghost Lantern // Bind Spirit

    Artifact — Equipment // Instant — Adventure

    Ghost Lantern // Bind Spirit

    Illustrated by Julian Kok Joon Wen

    EDHREC Rank #8,222
    Whenever a creature you control dies, put a +1/+1 counter on equipped creature. Equip 1 generic mana // Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.)

    Rulings (11)

    If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.

    Jun 10, 2022

    An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.

    Jun 10, 2022

    When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.

    Jun 10, 2022

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Printings (3)

    Ghost Lantern // Bind Spirit — Commander Legends: Battle for Baldur's Gate
    CLB#128$0.21
    Commander Legends: Battle for Baldur's Gate
    Ghost Lantern // Bind Spirit — The List
    PLST#CLB-128
    The List
    Releases in 7 weeks