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    Fell Horseman // Deathly Ride

    Creature — Zombie Knight // Sorcery — Adventure

    Fell Horseman // Deathly Ride

    Illustrated by Igor Krstic

    EDHREC Rank #15,910
    When this creature dies, put it on the bottom of its owner's library. // Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

    Rulings (13)

    If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.

    Sep 1, 2023

    When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.

    Sep 1, 2023

    You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

    Sep 1, 2023

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro