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    Fall of the Thran

    Enchantment — Saga

    Fall of the Thran

    Illustrated by Jason Felix

    EDHREC Rank #13,127
    (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy all lands. II, III — Each player returns two land cards from their graveyard to the battlefield.

    Rulings (8)

    As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.

    Apr 27, 2018

    Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.

    Apr 27, 2018

    Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities—in the Dominaria set, this is always three—the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.

    Apr 27, 2018

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (3)

    Fall of the Thran — Dominaria
    DOM#18$0.32
    Dominaria
    Fall of the Thran — The List
    PLST#DOM-18$0.35
    The List