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    The Mending of Dominaria

    Enchantment — Saga

    The Mending of Dominaria

    Illustrated by Adam Paquette

    EDHREC Rank #3,551
    (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.

    Rulings (7)

    Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities—in the Dominaria set, this is always three—the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

    Apr 27, 2018

    A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.

    Apr 27, 2018

    Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

    Apr 27, 2018

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Prints (6)

    The Mending of Dominaria — Outlaws of Thunder Junction Commander
    OTC#197$0.40
    Outlaws of Thunder Junction Commander
    The Mending of Dominaria — Commander Masters
    CMM#902$0.35
    Commander Masters