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    Experimental Lab // Staff Room

    Enchantment — Room // Enchantment — Room

    Experimental Lab // Staff Room

    Illustrated by Arthur Yuan

    EDHREC Rank #9,029
    When you unlock this door, manifest dread, then put two +1/+1 counters and a trample counter on that creature. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) // Whenever a creature you control deals combat damage to a player, turn that creature face up or put a +1/+1 counter on it. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    Rulings (32)

    If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked.

    Sep 20, 2024

    If your library contains only one card when you manifest dread, you'll look at that card and put it onto the battlefield face down. You won't have the option to put it into your graveyard instead. If your library contains no cards when you manifest dread, you won't do anything.

    Sep 20, 2024

    Each Room card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.

    Sep 20, 2024

    Legality

    Formats by platform

    Commander

    Competitive