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    Community

    Direct Current

    Sorcery

    Direct Current

    Illustrated by Dan Murayama Scott

    EDHREC Rank #24,789
    Direct Current deals 2 damage to any target. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

    Rulings (4)

    You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.

    Oct 5, 2018

    If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.

    Oct 5, 2018

    A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

    Oct 5, 2018

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (3)

    Direct Current — Guilds of Ravnica
    GRN#96$0.18
    Guilds of Ravnica
    Direct Current — Ravnica: Clue Edition
    CLU#132$0.06
    Ravnica: Clue Edition