Community

Maximize Velocity
Sorcery
Target creature gets +1/+1 and gains haste until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Rulings (4)
You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
Oct 5, 2018
If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
Oct 5, 2018
If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
Oct 5, 2018
Legality
Formats by platform
Commander
Competitive
Digital
Community & retro
Printings (2)
GRN#111$0.22
Guilds of Ravnica
PLST#GRN-111$0.13
The List