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Case of the Locked Hothouse
Enchantment — Case
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Rulings (10)
Once a Case becomes solved, it stays solved until it leaves the battlefield.
Feb 2, 2024
"Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
Feb 2, 2024
Cases don't lose their other abilities when they become solved.
Feb 2, 2024
Legality
Formats by platform
Commander
Competitive
Digital
Community & retro
Printings (3)
MKM#155$2.89
Murders at Karlov Manor
PMKM#155p$2.50
Murders at Karlov Manor Promos