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    Baneblade Scoundrel // Baneclaw Marauder

    Creature — Human Rogue Werewolf // Creature — Werewolf

    Baneblade Scoundrel // Baneclaw Marauder

    Illustrated by Marta Nael

    EDHREC Rank #27,019
    Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking this creature dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

    Rulings (10)

    Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

    Sep 24, 2021

    Abilities that trigger when a creature "becomes blocked" resolve before combat damage is dealt.

    Sep 24, 2021

    Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

    Sep 24, 2021

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Prints (3)

    Baneblade Scoundrel // Baneclaw Marauder — Innistrad: Midnight Hunt
    MID#85$0.16
    Innistrad: Midnight Hunt
    Baneblade Scoundrel // Baneclaw Marauder — Innistrad: Double Feature
    DBL#85$0.14
    Innistrad: Double Feature