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    White Plume Adventurer

    Creature — Orc Cleric

    White Plume Adventurer

    Illustrated by Joseph Weston

    EDHREC Rank #3,298
    When this creature enters, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

    Rulings (10)

    In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.

    Jun 10, 2022

    Similarly, when instructed to venture into Undercity, you can’t start a dungeon that isn’t Undercity.

    Jun 10, 2022

    If you’re already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you’re already in Undercity or any other dungeon.

    Jun 10, 2022

    Legality

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    Commander

    Competitive

    Printings (3)

    White Plume Adventurer — Commander Legends: Battle for Baldur's Gate
    CLB#49$2.49
    Commander Legends: Battle for Baldur's Gate
    White Plume Adventurer — Commander Legends: Battle for Baldur's Gate
    CLB#558$3.19
    Commander Legends: Battle for Baldur's Gate