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    Wax-Wane Witness

    Creature — Bat Cleric

    Wax-Wane Witness

    Illustrated by Mila Pesic

    EDHREC Rank #13,642
    Flying, vigilance Whenever you gain or lose life during your turn, this creature gets +1/+0 until end of turn.

    Batfolk clerics consider the cycle of light and darkness as a sacred allegory of life and death.

    Rulings (4)

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Wax-Wane Witness’s last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

    Jul 26, 2024

    Wax-Wane Witness’s last ability triggers just once for each life-gaining or life-losing event, no matter how much life was gained or lost.

    Jul 26, 2024

    In a Two-Headed Giant game, life gained by your teammate won’t cause Wax-Wane Witness’s last ability to trigger even though it caused your team’s life total to increase.

    Jul 26, 2024

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro