Community

Wandering Fumarole
Land
This land enters tapped.
tap : Add blue mana or red mana .
2 generic mana blue mana red mana : Until end of turn, this land becomes a 1/4 blue and red Elemental creature with " 0 generic mana : Switch this creature's power and toughness until end of turn." It's still a land.
Rulings (7)
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Mar 19, 2021
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
Mar 19, 2021
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
Mar 19, 2021
Legality
Formats by platform
Commander
Competitive
Digital
Community & retro
Printings (9)
PIO#278—
Pioneer Masters
EOS#135—
Edge of Eternities: Stellar Sights