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    Thousand Winds

    Creature — Elemental

    Thousand Winds

    Illustrated by Raymond Swanland

    EDHREC Rank #11,193
    Flying Morph 5 generic mana blue mana blue mana (You may cast this card face down as a 2/2 creature for 3 generic mana . Turn it face up any time for its morph cost.) When this creature is turned face up, return all other tapped creatures to their owners' hands.

    Rulings (10)

    You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

    Sep 20, 2014

    If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.

    Sep 20, 2014

    A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.

    Sep 20, 2014

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (5)

    Thousand Winds — Commander 2019
    C19#100$0.20
    Commander 2019
    Thousand Winds — The List
    PLST#DDN-58$0.43
    The List