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    Temur Ascendancy

    Enchantment

    Temur Ascendancy

    Illustrated by Jaime Jones

    EDHREC Rank #892
    Creatures you control have haste. Whenever a creature you control with power 4 or greater enters, you may draw a card.

    Rulings (3)

    If a creature is entering the battlefield under your control, consider static abilities to determine whether its power is 4 or greater. Spells, activated abilities, and triggered abilities can't be used to raise the creature's power in time to have Temur Ascendancy's last ability trigger or to lower it in time to stop it from triggering.

    Mar 19, 2021

    If Temur Ascendancy leaves the battlefield, creatures you control lose haste. If they haven't been under your control since the turn began and don't otherwise have haste, they can't attack this turn. If they've already attacked, they remain attacking creatures.

    Mar 19, 2021

    Once the last ability of Temur Ascendancy has triggered, lowering the power of the creature won't stop you from drawing a card.

    Mar 19, 2021

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (5)

    Temur Ascendancy — Tarkir: Dragonstorm Commander
    TDC#305$4.13
    Tarkir: Dragonstorm Commander
    Temur Ascendancy — Time Spiral Remastered
    TSR#387$4.42
    Time Spiral Remastered