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    Summon: Yojimbo

    Enchantment Creature — Saga Samurai

    Summon: Yojimbo

    Illustrated by Benjamin Ee

    EDHREC Rank #2,342
    (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Exile target artifact, enchantment, or tapped creature an opponent controls. II, III — Until your next turn, creatures can't attack you unless their controller pays 2 generic mana for each of those creatures. IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater. Vigilance

    Rulings (11)

    Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

    Jun 6, 2025

    Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

    Jun 6, 2025

    Due to a rules change that takes effect with this release (see below for details), a Saga that somehow loses all of its chapter abilities will not be sacrificed as a state-based action. It will also not gain a lore counter at the beginning of each of its controller's first main phases.

    Jun 6, 2025

    Legality

    Formats by platform

    Commander

    Competitive

    Printings (2)

    Summon: Yojimbo — Final Fantasy Commander
    FIC#28$1.06
    Final Fantasy Commander
    Summon: Yojimbo — Final Fantasy Commander
    FIC#196$9.52
    Final Fantasy Commander