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    Storm the Seedcore

    Sorcery

    Storm the Seedcore

    Illustrated by Jason Rainville

    EDHREC Rank #12,582
    Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

    In that moment, the fate of countless worlds rested with one dryad and a handful of the bravest Mirrodin had to offer.

    Rulings (3)

    If some of the creatures are illegal targets as Storm the Seedcore tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won’t be put instead on a legal target.

    Apr 14, 2023

    You choose how many targets Storm the Seedcore has and how the counters will be distributed as you cast the spell. Each target must receive at least one counter.

    Apr 14, 2023

    If all of Storm the Seedcore’s targets are illegal at the time the spell tries to resolve, it won’t resolve and none of its effects will happen. Creatures you control won’t gain vigilance and trample.

    Apr 14, 2023

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Printings (2)

    Storm the Seedcore — March of the Machine
    MOM#206$0.24
    March of the Machine
    Storm the Seedcore — The List
    PLST#MOM-206$0.12
    The List