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    Sigil Captain

    Creature — Rhino Soldier

    Sigil Captain

    Illustrated by Howard Lyon

    EDHREC Rank #18,454
    Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it.

    "One sigil awarded for valor, the other awarded for surviving Hellkite's Pass."

    Rulings (4)

    If, for some reason, Sigil Captain enters as a 1/1 creature (due to a pair of Engineered Plagues, for example), it will cause its own ability to trigger.

    May 1, 2009

    For that reason, two Sigil Captains don't work well together. When a 1/1 creature enters under your control, the abilities of both Sigil Captains will trigger. When the first resolves, two +1/+1 counters are put on the 1/1 creature. When the second resolves, it will do nothing because the creature that entered is now 3/3.

    May 1, 2009

    Sigil Captain's ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless the creature that enters under your control is 1/1, and (2) the ability will do nothing unless that creature is still 1/1 at the time the ability resolves.

    May 1, 2009

    Legality

    Formats by platform

    Commander

    Competitive

    Community & retro

    Printings (2)

    Sigil Captain — Commander 2011
    CMD#225$0.40
    Commander 2011
    Sigil Captain — Alara Reborn
    ARB#77$0.21
    Alara Reborn