Skip to content
    Community

    Sidequest: Play Blitzball // World Champion, Celestial Weapon

    Enchantment // Legendary Artifact — Equipment

    Sidequest: Play Blitzball // World Champion, Celestial Weapon

    Illustrated by Ittoku

    EDHREC Rank #11,364
    At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control. // Double Overdrive — Equipped creature gets +2/+0 and has double strike. Equip 3 generic mana ( 3 generic mana : Attach to target creature you control. Equip only as a sorcery.)

    Rulings (8)

    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

    Jun 6, 2025

    Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

    Jun 6, 2025

    A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

    Jun 6, 2025

    Legality

    Formats by platform

    Commander

    Competitive

    Digital