Skip to content
    Community

    Sickleslicer

    Artifact — Equipment

    Sickleslicer

    Illustrated by Jason Felix

    EDHREC Rank #17,906
    Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2. Equip 4 generic mana

    Rulings (4)

    Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

    Aug 7, 2020

    If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

    Aug 7, 2020

    The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

    Aug 7, 2020

    Legality

    Formats by platform

    Commander

    Competitive

    Community & retro

    Printings (3)

    Sickleslicer — Double Masters
    2XM#287$0.08
    Double Masters
    Sickleslicer — Modern Masters 2015
    MM2#228$0.05
    Modern Masters 2015