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    Shay Cormac

    Legendary Creature — Human Knight Rogue

    Shay Cormac

    Illustrated by Axel Sauerwald

    EDHREC Rank #4,063
    1 generic mana : Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn. Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature. Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.

    Rulings (4)

    Shay Cormac’s last ability looks for any bounty counter on a creature, not just one from that Shay Cormac. For example, if players A and B each control a Shay Cormac and player A has put a bounty counter on player C’s creature, both players A and B will put two +1/+1 counters on their respective Shay Cormacs when that creature dies.

    Jul 5, 2024

    If a permanent enters the battlefield under an opponent’s control with hexproof, indestructible, protection, shroud, and/or ward after Shay Cormac’s first ability resolves, it won’t lose that ability until you activate Shay Cormac’s first ability again. The same is true if an opponent’s permanent gains one of those abilities after Shay Cormac’s first ability resolves.

    Jul 5, 2024

    Shay Cormac’s second ability resolves before the spell or ability that caused it to trigger. It resolves even if that spell or ability is countered.

    Jul 5, 2024

    Legality

    Formats by platform

    Commander

    Competitive

    Printings (3)

    Shay Cormac — Assassin's Creed
    ACR#65$0.31
    Assassin's Creed
    Shay Cormac — Assassin's Creed
    ACR#153$0.25
    Assassin's Creed