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    Scurrid Colony

    Creature — Squirrel

    Scurrid Colony

    Illustrated by Lars Grant-West

    EDHREC Rank #14,525
    Reach This creature gets +2/+2 as long as you control eight or more lands.

    Scurrid teeth evolved to crack open nuts, but they work just as well for crushing bones if the nest is threatened.

    Rulings (2)

    Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to Scurrid Colony may become lethal if the number of lands you control falls below eight.

    Apr 16, 2021

    If the number of lands you control falls below eight, Scurrid Colony loses the +2/+2 bonus. This may cause it to die to damage that is already marked on it.

    Apr 16, 2021

    Legality

    Formats by platform

    Commander

    Competitive

    Digital