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    Rise of the Varmints

    Sorcery

    Rise of the Varmints

    Illustrated by Ralph Horsley

    EDHREC Rank #19,611
    Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. Plot 2 generic mana green mana (You may pay 2 generic mana green mana and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

    Rulings (6)

    Exiling a card using its plot ability is a special action. Once you announce you’re taking that action, no other player can respond by trying to remove that card from your hand.

    Apr 12, 2024

    Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.”

    Apr 12, 2024

    The value of X is determined only once, as Rise of the Varmints resolves.

    Apr 12, 2024

    Legality

    Formats by platform

    Commander

    Competitive

    Digital