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    Rise and Shine

    Sorcery

    Rise and Shine

    Illustrated by Franz Vohwinkel

    EDHREC Rank #3,631
    Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload 4 generic mana blue mana blue mana (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

    Rulings (4)

    If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.

    Jan 12, 2024

    Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.

    Jan 12, 2024

    If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.

    Jan 12, 2024

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (5)

    Rise and Shine — March of the Machine Commander
    MOC#233$0.38
    March of the Machine Commander
    Rise and Shine — Jumpstart: Historic Horizons
    J21#238
    Jumpstart: Historic Horizons