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    Quietus Spike

    Artifact — Equipment

    Quietus Spike

    Illustrated by Mark Brill

    EDHREC Rank #2,760
    Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip 3 generic mana

    Rulings (3)

    In a Two-Headed Giant game, after combat damage is dealt, Quietus Spike looks at that player's life total (which is the same as the team's life total) when determining how much life the team will lose, which basically means the team's life total is halved. Here's an example of the math: The team has 19 life, so the player has 19 life. Quietus Spike causes the team to lose 10 life (19 divided by 2, rounded up). The team's life total becomes 9 (19 minus 10).

    Jun 15, 2010

    If multiple Quietus Spikes trigger at the same time, that player loses half their life when the first ability resolves, then loses half of the remainder when the next ability resolves, and so on. The player does not lose the same amount each time.

    Oct 1, 2008

    That player loses half their life after combat damage has been subtracted from the player's life total. The amount of life the player loses is determined as the triggered ability resolves.

    Oct 1, 2008

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (8)

    Quietus Spike — New Capenna Commander
    NCC#377$1.79
    New Capenna Commander
    Quietus Spike — The Brothers' War Retro Artifacts
    BRR#109$2.66
    The Brothers' War Retro Artifacts