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Pyrohemia
Also known as
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
red mana : This enchantment deals 1 damage to each creature and each player.
Rulings (3)
It will stay on the battlefield if there is a creature that is put into the graveyard during the end step. This is because this ability will not trigger at all if there is at least one creature on the battlefield as the end step begins.
Jun 1, 2011
Note that "until end of turn" effects wear off after "at the beginning of the end step" triggered abilities, so an artifact that animates until end of turn can keep this on the battlefield.
Jun 1, 2011
Each activation is considered a new damage effect. An activation can only be 1 point of damage.
Oct 4, 2004
Legality
Formats by platform
Commander
Competitive
Printings (5)
CMA#86$14.17
Commander Anthology
SLD#2211$16.57
Secret Lair Drop