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Protean Hydra
Creature — Hydra
This creature enters with X +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from this creature, put two +1/+1 counters on it at the beginning of the next end step.
Rulings (6)
If a -1/-1 counter is put on Protean Hydra while it has +1/+1 counters on it, that -1/-1 counter and a +1/+1 counter will be removed from it as a state-based action. This will cause Protean Hydra’s last ability to trigger.
Oct 1, 2009
If unpreventable damage is dealt to Protean Hydra, the Hydra’s second ability will try to prevent it and fail (meaning that damage has its normal results), and it will also remove that many +1/+1 counters from Protean Hydra.
Oct 1, 2009
If multiple +1/+1 counters are removed from Protean Hydra at once, its last ability will trigger that many times.
Oct 1, 2009
Legality
Formats by platform
Commander
Competitive
Community & retro
Printings (2)
M11#194$4.39
Magic 2011
M10#200$4.89
Magic 2010