Skip to content
    Community

    Profit // Loss

    Instant // Instant

    Profit // Loss

    Illustrated by Kev Walker

    EDHREC Rank #26,747
    Creatures you control get +1/+1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.) // Creatures your opponents control get -1/-1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)

    Rulings (10)

    To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its mana value is the total amount of mana in both costs.

    Apr 15, 2013

    On the stack, a split spell that hasn't been fused has only that half's characteristics and mana value. The other half is treated as though it didn't exist.

    Apr 15, 2013

    If you're casting a split card with fuse from any zone other than your hand, you can't cast both halves. You'll only be able to cast one half or the other.

    Apr 15, 2013

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (2)

    Profit // Loss — Pioneer Masters
    PIO#391
    Pioneer Masters
    Profit // Loss — Dragon's Maze
    DGM#130$0.17
    Dragon's Maze