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    Path of Discovery

    Enchantment

    Path of Discovery

    Illustrated by Rytis Sabaliauskas

    EDHREC Rank #3,636
    Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

    After a perilous journey, the Fantastic Four beheld Attilan, the Great Refuge of the Inhumans.

    Rulings (8)

    If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.

    Jan 19, 2018

    Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.

    Jan 19, 2018

    In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)

    Jan 19, 2018

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (8)

    Path of Discovery — Marvel Super Heroes Commander
    MSC#179$0.20
    Marvel Super Heroes Commander
    Path of Discovery — Marvel Super Heroes Commander
    MSC#386$0.49
    Marvel Super Heroes Commander