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    Open the Vaults

    Sorcery

    Open the Vaults

    Illustrated by Ilker Yildiz

    EDHREC Rank #4,015
    Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

    "It may be time to leave, but I'll never forget the day you all entered Vault 76." —Overseer

    Rulings (4)

    If multiple players have Auras in their graveyards, the player whose turn it is announces what their Auras will enchant, then each other player in turn order does the same, then all artifacts and enchantments (including both Auras and non-Auras) enter the battlefield at the same time.

    Aug 7, 2020

    An Aura put onto the battlefield this way can't enchant an artifact or enchantment that's also being put onto the battlefield with Open the Vaults.

    Aug 7, 2020

    If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.

    Aug 7, 2020

    Legality

    Formats by platform

    Commander

    Competitive

    Community & retro

    Printings (8)

    Open the Vaults — Fallout
    PIP#168$0.36
    Fallout
    Open the Vaults — Fallout
    PIP#455$0.88
    Fallout