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    Nullhide Ferox

    Creature — Beast

    Nullhide Ferox

    Illustrated by Filip Burburan

    EDHREC Rank #23,789
    Hexproof You can't cast noncreature spells. 2 generic mana : This creature loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.

    Rulings (3)

    Once Nullhide Ferox has lost its activated ability that makes it lose its abilities, that ability can't be activated again until the turn's over.

    Oct 5, 2018

    Nullhide Ferox's activated ability can be activated only while it's on the battlefield. Players can't, for example, activate it to try to stop its replacement effect from putting it onto the battlefield.

    Oct 5, 2018

    Once Nullhide Ferox's activated ability has resolved, it can gain new abilities. It won't lose those abilities.

    Oct 5, 2018

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (2)

    Nullhide Ferox — Guilds of Ravnica
    GRN#138$0.21
    Guilds of Ravnica
    Nullhide Ferox — The List
    PLST#GRN-138$0.21
    The List