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Midnight Pathlighter
Creature — Human Wizard
Creatures you control can't be blocked except by legendary creatures.
Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Rulings (11)
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
Jul 23, 2021
To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
Jul 23, 2021
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
Jul 23, 2021
Legality
Formats by platform
Commander
Competitive
Printings (2)
AFC#52$1.85
Forgotten Realms Commander
AFC#322$3.60
Forgotten Realms Commander