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    Master of the Wild Hunt

    Creature — Human Shaman

    Master of the Wild Hunt

    Illustrated by Kev Walker

    EDHREC Rank #8,764
    At the beginning of your upkeep, create a 2/2 green Wolf creature token. tap : Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

    Rulings (4)

    All Wolves you control are tapped as part of the activated ability's effect, not as a cost. Players may respond by attempting to tap or untap Wolves, or to create or remove them.

    Mar 16, 2018

    The controller of the target creature doesn't divide that creature's damage as the ability is activated (since the Wolves that will receive that damage aren't targeted), so that player does so as the ability resolves. There is no time to react between the time a Wolf is chosen, the time damage is dealt to it, and the time it's destroyed for having been dealt lethal damage. If you want to put a regeneration shield on one of those Wolves, or target it with a damage-prevention spell, or anything else, you must do so before the ability resolves (and before you know which Wolves will be chosen and how much damage will be dealt to them).

    Mar 16, 2018

    Only a Wolf creature tapped as part of the ability's effect can be dealt damage by the target creature.

    Mar 16, 2018

    Legality

    Formats by platform

    Commander

    Competitive

    Community & retro

    Printings (5)

    Master of the Wild Hunt — Masters 25
    A25#181$1.76
    Masters 25
    Master of the Wild Hunt — Secret Lair Drop
    SLD#1249$4.57
    Secret Lair Drop