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    Loot Dispute

    Enchantment

    Loot Dispute

    Illustrated by Francisco Miyara

    EDHREC Rank #11,145
    When this enchantment enters, you take the initiative and create a Treasure token. Whenever you attack the player who has the initiative, create a Treasure token. Loud Ruckus — Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying.

    Rulings (10)

    The initiative is a designation a player can have. A player with the initiative designation is said to “have the initiative.” The initiative carries two inherent rules. First, whenever a player takes the initiative, and at the beginning of the upkeep of the player with the initiative, that player ventures into Undercity. Second, whenever one or more creatures a player controls deal combat damage to the player who has the initiative, the first player takes the initiative. Also, some abilities will refer to having the initiative and provide other benefits.

    Jun 10, 2022

    You cannot venture into Undercity unless instructed to do so, either because you have the initiative at the beginning of your upkeep or because you take the initiative. Notably, if you aren’t in a dungeon and an effect instructs you to venture into the dungeon (not venture into Undercity), you can’t start Undercity.

    Jun 10, 2022

    If you’re already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you’re already in Undercity or any other dungeon.

    Jun 10, 2022

    Legality

    Formats by platform

    Commander

    Competitive

    Printings (2)

    Loot Dispute — Commander Legends: Battle for Baldur's Gate
    CLB#677$0.29
    Commander Legends: Battle for Baldur's Gate
    Loot Dispute — Commander Legends: Battle for Baldur's Gate
    CLB#631$0.38
    Commander Legends: Battle for Baldur's Gate