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Lock and Load
Sorcery
Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn.
Plot 3 generic mana blue mana (You may pay 3 generic mana blue mana and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
"Always bring a little extra thunder."
Rulings (6)
If a plotted card has X generic mana in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
Apr 12, 2024
Lock and Load will count any other instant and sorcery spells you’ve cast this turn. It doesn’t matter if the other spells resolved, didn’t resolve, were countered, or are still on the stack.
Apr 12, 2024
You can’t cast a plotted card on the same turn it became plotted. On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty.
Apr 12, 2024
Legality
Formats by platform
Commander
Competitive
Printings (2)
OTC#15$0.98
Outlaws of Thunder Junction Commander
OTC#51$0.70
Outlaws of Thunder Junction Commander