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    Let the Galaxy Burn

    Sorcery

    Let the Galaxy Burn

    Illustrated by Evan Shipard

    EDHREC Rank #9,722
    Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Let the Galaxy Burn deals X plus 2 damage to each creature that didn't enter this turn.

    Rulings (9)

    When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.

    Oct 7, 2022

    If a spell with cascade is countered, the cascade ability will still resolve normally.

    Oct 7, 2022

    Two new cards in this set give the next spell you cast cascade. This means that the next spell you cast gains cascade as you begin to cast it by putting it on the stack, and the cascade ability will trigger when you finish casting that spell.

    Oct 7, 2022

    Legality

    Formats by platform

    Commander

    Competitive

    Printings (2)

    Let the Galaxy Burn — Warhammer 40,000 Commander
    40K#81$0.69
    Warhammer 40,000 Commander
    Let the Galaxy Burn — Warhammer 40,000 Commander
    40K#81★
    Warhammer 40,000 Commander