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    Krumar Initiate

    Creature — Human Cleric

    Krumar Initiate

    Illustrated by Josu Solano

    EDHREC Rank #19,533
    X generic mana black mana , tap , Pay X life: This creature endures X. Activate only as a sorcery. (Put X +1/+1 counters on it or create an X/X white Spirit creature token.)

    "Welcome," the spirits of House Emesh whispered to Cemal. "Welcome, newest sprout of our Kin-Tree."

    Rulings (3)

    You choose whether to put +1/+1 counters on the creature or create a Spirit token as the ability that includes the endure instruction is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.

    Apr 4, 2025

    If you can’t put +1/+1 counters on the creature for any reason as an endure ability resolves (for example, if the creature is no longer on the battlefield), you’ll just create a Spirit token.

    Apr 4, 2025

    If a noncreature permanent is instructed to endure, the effect is the same. You can put +1/+1 counters on that permanent or create a Spirit token.

    Apr 4, 2025

    Legality

    Formats by platform

    Commander

    Competitive

    Digital