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Kamahl, Heart of Krosa
Legendary Creature — Human Druid
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.
1 generic mana green mana : Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.
Partner (You can have two commanders if both have partner.)
Rulings (9)
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
Nov 10, 2020
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional 2 generic mana the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
Nov 10, 2020
Only creatures you control at the time Kamahl's triggered ability resolves will get +3/+3 and gain trample. Creatures that come under your control later in the turn and noncreature permanents that become creatures later in the turn won't get the bonuses.
Nov 10, 2020
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Printings (4)
CMR#237$3.89
Commander Legends
PLST#CMR-237—
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