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Joust
Sorcery
Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
"Life is a tournament that rewards the bold." —Syr Layne, knight of Embereth
Rulings (4)
If either target is an illegal target as Joust tries to resolve, neither creature will deal or be dealt damage.
Oct 4, 2019
The target creature you control gets +2/+1 only if it's a Knight as Joust resolves. It'll still fight if it doesn't get +2/+1.
Oct 4, 2019
You can't cast Joust unless you choose both a creature you control and a creature you don't control as targets.
Oct 4, 2019
Legality
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