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    Jace, Wielder of Mysteries

    Legendary Planeswalker — Jace

    Jace, Wielder of Mysteries

    Illustrated by Anna Steinbauer

    EDHREC Rank #1,091
    If you would draw a card while your library has no cards in it, you win the game instead. +1: Target player mills two cards. Draw a card. −8: Draw seven cards. Then if your library has no cards in it, you win the game.

    Rulings (5)

    If your library has fewer than seven cards in it while resolving Jace’s last ability, and Jace has already left the battlefield, you’ll draw as many cards as you can and then win the game before state-based actions would cause you to lose the game for trying to draw from an empty library.

    May 3, 2019

    Follow the instructions in the order listed on Jace’s first loyalty ability: if you target yourself, you’ll put the top two cards of your library into your graveyard and then draw a card.

    May 3, 2019

    If two or more players control Jace, Wielder of Mysteries and each player is instructed to draw a number of cards, first the player whose turn it is draws that many cards. If this causes that player to win the game instead, the game is immediately over. If the game isn’t over yet, repeat this process for each other player in turn order.

    May 3, 2019

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (11)

    Jace, Wielder of Mysteries — War of the Spark
    WAR#54$10.60
    War of the Spark
    Jace, Wielder of Mysteries — The List
    PLST#WAR-54$10.66
    The List