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    Inventory Management

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    Inventory Management

    Illustrated by Kamila Szutenberg

    EDHREC Rank #3,377
    Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) For each Aura and Equipment you control, you may attach it to a creature you control.

    Constant danger requires constant preparedness.

    Rulings (7)

    Players still get priority while a spell with split second is on the stack; their options are just limited to mana abilities and certain special actions.

    Mar 8, 2024

    You can’t try to attach an Aura or Equipment to a creature if that Aura or Equipment can’t legally be attached to it.

    Mar 8, 2024

    After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

    Mar 8, 2024

    Legality

    Formats by platform

    Commander

    Competitive

    Printings (4)

    Inventory Management — Fallout
    PIP#105$3.26
    Fallout
    Inventory Management — Fallout
    PIP#342$6.90
    Fallout