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    Imodane's Recruiter // Train Troops

    Creature — Human Knight // Sorcery — Adventure

    Imodane's Recruiter // Train Troops

    Illustrated by Néstor Ossandón Leal

    EDHREC Rank #18,495
    When this creature enters, creatures you control get +1/+0 and gain haste until end of turn. // Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)

    Rulings (13)

    If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.

    Sep 1, 2023

    Imodane's Recruiter's triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +1/+0 or gain haste.

    Sep 1, 2023

    An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can't be the target of Tenacious Tomeseeker's triggered ability ("return target instant or sorcery card from your graveyard to your hand").

    Sep 1, 2023

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Printings (2)

    Imodane's Recruiter // Train Troops — Wilds of Eldraine
    WOE#229$0.26
    Wilds of Eldraine
    Imodane's Recruiter // Train Troops — The List
    PLST#WOE-229
    The List
    Releases in 7 weeks