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    Highspire Infusion

    Instant

    Highspire Infusion

    Illustrated by Anna Steinbauer

    EDHREC Rank #24,878
    Target creature gets +3/+3 until end of turn. You get energy energy (two energy counters).

    "If nothing else, the Inventors' Fair taught us that we're only beginning to discover aether's true potential." —Kershan Danil, Highspire artisan

    Rulings (10)

    energy is the energy symbol. It represents one energy counter.

    Jun 7, 2024

    If a spell or ability with one or more targets states that you "may pay" some amount of energy , and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any energy even if you want to.

    Jun 7, 2024

    Some triggered abilities that state that you "may pay" a certain amount of energy describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

    Jun 7, 2024

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Prints (2)

    Highspire Infusion — Aether Revolt
    AER#111$0.17
    Aether Revolt
    Highspire Infusion — Kaladesh Remastered
    KLR#163—
    Kaladesh Remastered