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    Hearth Elemental // Stoke Genius

    Creature — Elemental // Sorcery — Adventure

    Hearth Elemental // Stoke Genius

    Illustrated by Nicholas Gregory

    EDHREC Rank #15,270
    This spell costs X generic mana less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure. // Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.)

    Rulings (12)

    If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.

    Sep 1, 2023

    If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.

    Sep 1, 2023

    If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.

    Sep 1, 2023

    Legality

    Formats by platform

    Commander

    Competitive

    Digital