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    From the Catacombs

    Sorcery

    From the Catacombs

    Illustrated by Ben Wootten

    EDHREC Rank #8,425
    Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. You take the initiative. If that creature would leave the battlefield, exile it instead of putting it anywhere else. Escape— 3 generic mana black mana black mana , Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

    Rulings (18)

    If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.

    Jun 10, 2022

    In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.

    Jun 10, 2022

    If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

    Jun 10, 2022

    Legality

    Formats by platform

    Commander

    Competitive

    Printings (2)

    From the Catacombs — Commander Legends: Battle for Baldur's Gate
    CLB#671$0.92
    Commander Legends: Battle for Baldur's Gate
    From the Catacombs — Commander Legends: Battle for Baldur's Gate
    CLB#623$1.11
    Commander Legends: Battle for Baldur's Gate