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    Frolicking Familiar // Blow Off Steam

    Creature — Otter Wizard // Instant — Adventure

    Frolicking Familiar // Blow Off Steam

    Illustrated by Brian Valeza

    EDHREC Rank #8,373
    Flying Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. // Blow Off Steam deals 1 damage to any target. (Then exile this card. You may cast the creature later from exile.)

    Rulings (12)

    If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.

    Sep 1, 2023

    If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.

    Sep 1, 2023

    If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.

    Sep 1, 2023

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro