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    Foulmire Knight // Profane Insight

    Creature — Zombie Knight // Instant — Adventure

    Foulmire Knight // Profane Insight

    Illustrated by Alex Brock

    EDHREC Rank #6,657
    Deathtouch // You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

    Rulings (10)

    When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.

    Oct 4, 2019

    You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

    Oct 4, 2019

    An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.

    Oct 4, 2019

    Legality

    Formats by platform

    Commander

    Competitive

    Digital

    Community & retro

    Printings (6)

    Foulmire Knight // Profane Insight — March of the Machine Commander
    MOC#249$0.31
    March of the Machine Commander
    Foulmire Knight // Profane Insight — The List
    PLST#MOC-249$0.16
    The List